![]() Banter scenes do lack voice acting though, which feels like the one missed opportunity in buffing the sequel’s approach to the story. It’s a minor change, but it makes the banter feel less alien and more part of the actual world. These make a return in the sequel, but this time around, the two characters can be seen talking with the appropriate city background behind them. They were simply transported to some mysterious black void to have the conversation, though, interrupting the immersion. The first Octopath game featured banter conversations between two characters after certain story events, where they would comment on what just unfolded. The contrasting tones between their stories highlight how different their adventures are separately, but these crossover episodes portray these characters with more depth and how much they have in common. Agnea has the most light-hearted story of the entire cast as she wants to travel around the world and entertain people with her dancing, while Hikari takes a moment from stopping his bloodthirsty brother to enjoy the night sky view. For instance, I enjoyed how Hikari and the dancer Agnea bonded over their love of music by listening to a guitarist play underneath the full moon. These crossover episodes provide tender moments between characters that otherwise wouldn’t speak to each other at all during their individual character arcs. The sequel solves that issue to an extent via several unlockable crossover episodes between party members as you continue to progress through the game. Osvald’s revenge quest doesn’t intersect with Castti’s journey to recover her own memories, which makes the narrative feel disparate rather than intricately woven together.Ĭrossover episodes provide tender moments between characters … The sequel unfortunately retains that same problem, though to a lesser degree. One of the biggest issues with the first Octopath Traveler is that the characters had very few crossovers between their own stories. ![]() Had dungeons been any more elaborate, they could have been a laborious chore to get through. While the dungeon design is simple, it works well considering that you have to play through all eight characters, each of which has at least four chapters. Most of them consist of linear passageways with a boss at the end and some diverging paths every once in a while with a treasure chest. The accompanying dungeons that punctuate each chapter are brisk in order to accommodate all eight characters in the main cast as well. Her altruistic-natured occupation as a healer directly conflicts with the sinister secrets that her clan holds. Along her journey, she wonders if she’s actually better off not remembering who she was before. In Castti’s story, she learns harrowing details about the apothecary clan she belongs to. I loved seeing Osvald tread down a dark path for vengeance, learning how far he would go to destroy those who wronged him. The scholar Osvald’s tale is particularly compelling as he’s on a revenge quest for the person who framed him for his family’s murder 20 years ago. Players can pick and choose which character to start with, and then tackle each story’s chapters in any order from there.Įach story is intriguing in its own way and, importantly, never overstays its welcome. Each character has their own distinct story, such as Hikari, a swordsman on a mission to stop his brother’s war-mongering rule, and Castti, an apothecary with amnesia who’s trying to recover her memories by traveling and healing those in need. Like the first game, the tale follows eight separate characters across the world. The mix of modern technology like the steam engine and magical elements like curses and prophecies makes for a fascinating location. Octopath Traveler 2 takes place in Solistia, which is a much more industrialized setting than the first game’s Osterra. The sequel is a definite level up, but there’s still room for the series to accrue experience. However, there are still some pain points of its predecessor that linger here, namely its grind-infested pacing and the occasional difficulty spike. It pulls that off for the most part thanks to strong visuals, music, and a battle system that still feels fresh. Combat and art were on point, but limited interactions between its cast of heroes took some of the punch out of its eight-hero premise.įive years later, Octopath Traveler 2 is here and seeks to remedy those issues from the first game, proving the series is more than a pretty face. Though it’s still one of the Switch’s standout RPGs, it did still have issues. The first game made good use of its innovative art style with a fantastic turn-based battle system and robust customization options. It wasn’t just style without substance, though.
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